AI Insights · Timothy · October 2022
Top 5 Superhero Games Performance in the Middle East Q3 2022
An overview of the performance of the top 5 superhero games on a unified platform in the Middle East during Q3 2022, based on data from Sensor Tower.
The third quarter of 2022 saw interesting trends in the superhero games category in the Middle East. Below, we explore the performance of the top 5 superhero games, with insights on weekly downloads, revenue, and active users.
Little Monster Rope Game from Zego Studio experienced a decline in weekly downloads, starting from approximately 59.9K at the beginning of the quarter and ending at around 18.5K by the last week of September. The game's weekly active users saw a peak at about 245.8K in mid-September but dropped to 215.9K by the end of the quarter.
Blue Hero Rope Game published by Zego Global Publishing showed a notable peak in downloads with around 74.8K during mid-August, before gradually decreasing to approximately 12.5K by the end of September. Its weekly active users followed a similar trend, peaking at 143.6K in late August and decreasing to about 87.5K by quarter's end.
Rope Hero: Vice Town from Naxeex Action & RPG Games maintained a stable performance. Weekly downloads fluctuated slightly, peaking at 24.1K in early August before settling at around 11.4K by the end of September. Revenue showed modest fluctuations, reaching up to $179 in early August and closing the quarter at $103. Weekly active users remained relatively stable, peaking at 200.8K in early August and ending the quarter at 174K.
The Superhero League from Lion Studios saw a gradual decline in downloads, starting at 21.6K in early July and dropping to approximately 8.2K by the end of the quarter. Revenue had minor peaks, reaching $44 in late August, while weekly active users decreased from about 99.9K in early July to 62.5K by the end of September.
Miraculous Ladybug & Cat Noir by CrazyLabs LTD saw consistent weekly revenue, ranging from $1.3K to $1.6K, with a slight increase towards the end of September. Downloads peaked at around 14K in mid-July and decreased to approximately 7.7K by the end of September. Weekly active users remained fairly stable, peaking at 98.8K in mid-July and ending the quarter at 75.8K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.